2011年1月26日星期三

These demands demand that the character rotate

These demands demand that the character rotate instantly on a pin, snapping to face his next target.The fact of the matter is that, for the purpose of something like Devil May Cry or Dynasty Warriors, “naturally” just isn't “stylish” enough. That's more or less how it is in real life, as well. This is the kind of world we live in “natural” isn't “cool”. The replica Baume & Mercier 8594 Men's watch difficulty settings for Rainbow Six: Vegas were “Normal” and “Realistic”, for example. “Reality” is not “Normal”.The solution would be to make turning around stylish. Wait, isn't turning around already stylish? Isn't “how to turn around while walking very quickly” one of the items on the final exam when graduating from runway model academy?

Maybe they'd just have to design a game from the ground up to have turning around being this amazing, gorgeous thing that is addictive to behold in itself.Actually, they already did that. And by “they”, I mean Hideki Kamiya, the creator of Devil May Cry. The game is Bayonetta. Try twirling the left analog stick around in Bayonetta. Your player character just swirls around on one heel, like she's ice-skating. It looks fantastic, and it's functional.I like to replica Baume & Mercier 8724 Men's watch say that many games will never be art because any jerk can just pick up the controller and swirl and analog stick around while NASCAR-fan noises, the main character look like a complete jerk-off. You only need to let someone play John Woo's Stranglehold for two seconds before they discover how hilarious it looks to make the guy slide violently back and forth across a counter top.

Then there are those games where you can just jag the analog stick quickly upward, then release, letting it pop back to center, to generate the effect of the player character moving forward without his feet having actually moved. The way that works is, you trigger the part of the “player movement” animation that includes the actual movement, replica Baume & Mercier MOA8669 Men's watch and cut it off before the part that plays the more complex part of the animation. You can do that in Final Fantasy XII. It really makes that game look retarded. I used to be great at finding the dumbest things you could do in any given game. Trust me on this. I'm a regular expert. I used to complain about these things, and how the games should know better than to let me do them so easily.